These are renders from the same house in which the bathroom (previously posted) was made. As I've said before, the models were made in a highpoly approach because they were supposed to generate images ilustrating the place where the game would take place. Thus, there was no worrying about the polycount.
Living room, which would serves for some badass mafia leaders to meet and make their evil plans >: D
Small corridor that interconnects the entrance to the hall, which leads to the individual rooms and the living room
Thanks for visiting!
Till the next time! :D


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